Lesson Resources

Inspiration for engaging STEM Lessons.
Ages 5 - 15
Check out some of the amazing things you can do with code.
Ages 4 - 7
This series of three animations aims to give 4-7 year olds knowledge, skills and confidence to help them respond safely to risks they may encounter online.
Ages 8 - 10
Our three-episode animation for 8-10 year olds helps them to learn how to spot pressuring and manipulative behaviour online and to stay safe from other risks they might encounter online.
Collection of Resources for Primary Computing in KS1 and KS2
Ages 7 - 11
This activity introduces the idea of “divide and conquer” using a fictitious but serious problem – a pair of dirty socks have accidently been wrapped in one of the presents that Santa is about to deliver, and he needs to figure out which one to avoid a child getting a nasty surprise.
Ages 7 - 11
In this activity students compare different algorithms to sort weights in order.
Ages 14 - 16
What More Can the Microprocessor Do? To answer that question, it's time to look outside The Journey Inside.
Ages 14 - 16
Math is logical, functional and just ... awesome. Mathemagician Arthur Benjamin explores hidden properties of that weird and wonderful set of numbers, the Fibonacci series. (And reminds you that mathematics can be inspiring, too!)
Ages 11 - 14
James May asks "What are binary numbers, and why does my computer need them?
Ages 5 - 7
A computer is a type of machine. It doesn’t have a brain like us and it can’t think or have ideas, but it can follow stored instructions and do lots of useful things.